Product and Technology Decisions
Make product decisions from evidence. Turn user research sessions into findings, review an outage that hurt customers and decide whether a release is ready.
Each module has short lessons with a check question, then a graded simulation. About 4 hours in total, at your own pace.
- Module 1: Synthesise the prescription app sessions
Eight people tested a new prescription reorder flow and most said they loved it. Work out what actually happened, rate each problem by the team's rules, report it honestly and hold the line when the team wants a better number or to drop an awkward finding.
- Module 2: Review the checkout outage
Customers could not pay for about an hour and a half on a busy Saturday. Rebuild the timeline and impact from the logs, write a blameless review that fixes conditions rather than people, book the review and brief customer care without promising what you cannot keep.
- Module 3: Go or no-go for release 5.4
Release 5.4 must get a new bank feed connector live before an aggregator switches off its old interface on 31 October, but Android crashes, a slow migration and a quarantined test stand in the way. Judge readiness, recommend a plan and roll it out without over-promising.
Skills you will practice
- Applying policy and approval limits
- Briefing colleagues
- Compliance monitoring
- Documenting data sources
- Handling service outages
- Leading without authority
- Managing project issues
- Managing stakeholder expectations
- Persuading with evidence
- Planning a release
- Root cause analysis
- Running a post-incident review
- Running effective meetings
- Synthesising user research
- Weighing trade-offs
- Working with spreadsheets
- Writing a project plan
- Written communication
Frequently asked questions
What is a Skill Path?
A Skill Path is a short course built around real work. Each module has two or three short lessons, then a simulation where you do the job in a fictional company. Your work in each simulation is graded against a rubric.
How long does a Skill Path take?
Most Skill Paths take three to five hours in total. You can stop at any point and pick up where you left off. There are no deadlines.
What do I get when I finish?
When every simulation in the path is complete and graded, you earn a FinderK credential. It lists the work you did and the skills it shows. You can keep it private or share a link to it, for example on LinkedIn.
How much does a Skill Path cost?
Some Skill Paths are included with FinderK Plus, which has a free trial. Others are sold once at a fixed price and stay yours. You can read the first module's lessons for free before you decide.
Do I need experience?
No. Each path states its level. Beginner paths assume no previous experience in the role, and the lessons explain the ideas you need before each simulation.